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Thursday, September 24, 2009

Getting Back in the Game

Posted by patrick

By John Berling Hardy

If life is a great Game, we are all familiar with the Players. They are the self-assured success stories always looking out for their own interests. They do business with a slick handshake and a smooth tongue. They write the rules, and we have to live by them. For these Players, losing is not an option. Which begs the question, what about the rest of us?

At first glance, the Players seem to have an absolute hold on the Game they created. They are the majority; they hold the higher ground and with it a permanent, built in advantage in. What then is the outsider to do against such insuperable odds?

What we need is a new way to play the game: a way to reverse our positions of power and take the advantage from the seasoned Players. They base their plays on their existing power, on their surety that we are the underdogs. Herein we may find our way to undermine them, since it is this confidence in their mastery which is at once the source of their easy profits and their greatest weakness.

Meanwhile, they become dependent upon this advantageous position; and when the trump is removed from their hand, they really have no idea of how to cope with the situation they find themselves in. They will usually resort to what they know; bluff and bluster, which only serve to worsen their predicament, as they amplify the downward spiral in which they find themselves. The outsider, on the other hand, has no such advantage. Therefore, we must rely upon intelligence and stealth, to create our good fortune.

Fortunately, Players are particularly susceptible to being played. The great majority of Players are nothing more than one-trick ponies. The Players never expect the sheep to use their own tactics against them. The reason for this is twofold.

Firstly, they are fully convinced that the rest of us are fools, and as such, incapable of believing that they could be up to something. Secondly, they do not believe that those outside their ranks have the requisite shrewdness to come up with schemes to counter their own.

For our strategy to work we must first convince the Player to buy into a false sense of security which we will create. To do this we must study our Players, learn what makes them tick, and adjust our approach to deal more specifically with the individual or group concerned. We must then watch how they operate, basing our movements on theirs. Players are never long idle - their constant agenda to seek out more wealth and power is forever propelling them on.

Because a Player thinks of himself as supreme he takes no notice of his own mistakes, believing himself incapable of making any. In addition, his unwillingness to take an interest in anything which will not benefit him materially makes him remarkably shallow. If problems do arise he will have no way of thinking creatively in order to address them, and will therefore be reduced to a state of panic, and so the downward spiral begins.

Finally, not being able to engage in any situation in which they are not guaranteed success makes the Player into a coward and further restricts their range of movement. It is little wonder that the Players need this elaborate ruse, called the Game; for without it they would have nothing, and be nothing.

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